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wow reflections

moonglade Because of the recent “Classic+” updates it seemed interesting enough to revisit. The Gnome and Dwarf zone was most relaxing, most pleasant for the few minutes one was there. Walking through Ironforge and all.

And starting out you’re following Questie from point A to B, C, E hopefully stacking quest returns. It can last for a few days, that rhythmic focus and trotting, spamming buttons.

Alas it’s all done now. Subscription termination ticks down, only a month total, a few weeks spent. Because when you see through the veil, the reptile promise of “it gets better” and the loop betweeen zones:

Inevitably renders the Quests as Work when the point is to get away from work!

To do all that work – and quite a lot of additional work to be “PvP viable” – just to begin playing the game. It is the treadmill with a rotted carrot. Once snatched, there’s nothing much to do with such a carrot. And the carrot is snatched from you once you exit the gym.

All the work for nothing: the remnants between to harvest would be the music, snowy and barren ambiance, and revising a formidable resting stop within the tapestry of 11m+ sometime-subscribers.

A good chunk of games seems to double down on this premise of replacing work. All the more reason videogames aren’t much an option anymore.